Announcements for 8.6 release

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Mati77
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Announcements for 8.6 release

Postby Mati77 » Wed Aug 14, 2019 6:19 pm

Hello,
I can not find the Announcements for the latest updates anymore. Did the plans change?
„Either night or the Prussians will come.“ - Arthur Wellesley, 1. Duke of Wellington

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Lord Davn
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Re: Announcements for 8.6 release

Postby Lord Davn » Wed Aug 14, 2019 8:27 pm

The NTW3 v8.6 patch has been released on ModDB: https://www.moddb.com/mods/napoleonic-total-war-3

=> This includes fixes for the Classic Battle mod
=> New Peninsula campaign with Classic Battle stats, units & uniforms
=> updates for the 1805 Europe & Ottoman campaigns
:smile:

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Re: Announcements for 8.6 release

Postby Herrputte » Thu Aug 15, 2019 5:42 pm

Nice!

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Re: Announcements for 8.6 release

Postby mturkmen » Thu Aug 15, 2019 6:01 pm

I'm waiting the Crimean Khanate of the Ottoman Empire.
Peninsular campaign favorite state in the Spain.

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Re: Announcements for 8.6 release

Postby Lord Davn » Fri Aug 16, 2019 3:45 am

The Ottoman campaign with additional units to recruit in the Crimea Khanate:

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Re: Announcements for 8.6 release

Postby mturkmen » Fri Aug 16, 2019 5:07 am

Thank you Lord Davn. Very Good.
I saw the units. I liked it. How many Ottoman unit rosters have you added?

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Re: Announcements for 8.6 release

Postby Lord Davn » Fri Aug 16, 2019 1:40 pm

mturkmen wrote:How many Ottoman unit rosters have you added?

Plan to add six Ottoman units that can be recruited in the Little Tatary region by either the Ottomans if they occupy the region or the Crimea Khanate if they are liberated and become a Protectorate. Two cav & inf units can be recruited at each army building level. This is consistent with the recruitment for the other major factions outside of their home regions.
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Re: Announcements for 8.6 release

Postby mturkmen » Fri Aug 16, 2019 3:15 pm

Allright
How soon will version 8.6 be released?

GOOD LUCK Lord Davn, Loord Cosak and THANKS to everyone who contributed to this version

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Re: Announcements for 8.6 release

Postby mturkmen » Sun Aug 18, 2019 8:17 am

Hello Lord Davn. I have one more request from you.
İf l send a list of 4 Ottoman units in the Napoleon total war vanilla game, would you add them to Crimean Khanate units in 8.6 version?
There will be total of 10 units out of the 6 units that you added.
How about I was playing unit vanilla total war.
I wanted it to be the Crimean Khanate.
PLEASE.

I RECOMMEND 8.6 version to my friends.

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Re: Announcements for 8.6 release

Postby Herrputte » Sun Aug 18, 2019 12:07 pm

I dont think they have time to add more content as the release seems imminent. Else it will never be released ;)

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Re: Announcements for 8.6 release

Postby mturkmen » Sun Aug 18, 2019 12:42 pm

Herrputte wrote:I dont think they have time to add more content as the release seems imminent. Else it will never be released ;)


İf 8.6 version complete, there is noting to do.
But I'll wait for the next one(version 8.7)
I'll be voicing it for 8.7 version in the future.

My whole is that mod is as better as possible in terms Of HISTORICAL REALITY.

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Re: Announcements for 8.6 release

Postby Lord Davn » Sun Aug 18, 2019 1:08 pm

The v86 mod will be released soon, you can become a Lordz Collective Patron and get advance information and help beta test upcoming releases:
https://www.patreon.com/napoleonictw3/community
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Re: Announcements for 8.6 release

Postby Herrputte » Mon Aug 19, 2019 4:14 am

I signed up. Was thinking, i am regularly only playing napoleon (and this mod only) and over all theese years not paying at all.

Started at lowest rank to see how it works with PayPal etc.

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Re: Announcements for 8.6 release

Postby mturkmen » Mon Aug 19, 2019 5:04 am

unfortunately, I didn't register. Because my country doesn't have paypal.

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Re: Announcements for 8.6 release

Postby mturkmen » Tue Aug 20, 2019 7:08 pm

I signed for up your patreon account.
I did not know how to sign up without paypal.

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Re: Announcements for 8.6 release

Postby Mati77 » Wed Aug 21, 2019 7:10 pm

the new 8.6 update is out now:

here the link for download on moddb.com

https://www.moddb.com/mods/napoleonic-t ... -8-6-patch

thank you very much for your great work!
„Either night or the Prussians will come.“ - Arthur Wellesley, 1. Duke of Wellington

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Re: Announcements for 8.6 release

Postby mturkmen » Thu Aug 22, 2019 8:02 am

Hello, I tried to install the 8.6 version yesterday. I couldn't set it up because of an emergency.
I wonder if 8.0 or 8.3 is enough. I'll set it up again today.
I will look specifically at the Crimean Khanate.

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Re: Announcements for 8.6 release

Postby mturkmen » Fri Aug 23, 2019 5:32 am

I started playing the 8.6 version as of yesterday. I really like your game. I started the Ottoman campaign.
Lord Davn and Lord Cosak will have some suggestions from you again. I have 1 request for the Crimean Khanate and some suggestions regarding the Ottomans for the next version.

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Re: Announcements for 8.6 release

Postby Lord Davn » Fri Aug 23, 2019 1:46 pm

mturkmen wrote:I started playing the 8.6 version as of yesterday. I really like your game. I started the Ottoman campaign.
Lord Davn and Lord Cosak will have some suggestions from you again. I have 1 request for the Crimean Khanate and some suggestions regarding the Ottomans for the next version.

We will take a little break before moving on to the next project.
“This was their finest hour!” ~Winston Churchill

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Re: Announcements for 8.6 release

Postby mturkmen » Fri Aug 23, 2019 2:41 pm

Lord Davn wrote:We will take a little break before moving on to the next project.

Allright. Have a nice vacation. How many days do vacation take?

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Re: Announcements for 8.6 release

Postby Lord Davn » Fri Aug 23, 2019 3:12 pm

mturkmen wrote:
Lord Davn wrote:We will take a little break before moving on to the next project.

Allright. Have a nice vacation. How many days do vacation take?

Many days my friend, many days. :shhh:
“This was their finest hour!” ~Winston Churchill

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Re: Announcements for 8.6 release

Postby 52ndOx » Sat Aug 24, 2019 9:26 pm

Hi,
I started a v8.6 Peninsular campaign, it seems to work fine. Are any units able to form square? It seems impossible, even for Guard battalions.
Thanks for the hard work.

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Re: Announcements for 8.6 release

Postby Black Serpent » Sun Aug 25, 2019 7:46 pm

The Peninsular Campaign units are synchronised with the multiplayer rosters in terms of stats and battle mechanics (do check out the multiplayer gameplay option, the faction diversity is quite remarkable and the online community is largely converged on the Lordz Discord server: https://discord.gg/VcnhhF2).

Unlike Vanilla, not all units in NTW3 have the ability to form square. This is as far as possible documented historically, and provides the different factions unique fighting personalities. For example, Britain can form square with most infantry units, and is very lethal at shooting, France has an edge when it comes to speed an manoeuvring and is well rounded overall, Russia excels with the bayonet, etc, again all documented historically. For a detailed review of all MP factions and units (applicable to the Peninsular Campaign) you can consult the NTW3 guide (just click on the flag on top of the faction you are interested in). This guide is accessible from the NTW3 launcher, or just click here:

https://www.thelordz.org/ntw3/stats/data.php

The ability to form square is indicated in a unit's name when hovering the mouse over, by a 'square' symbol just before the name. In addition, other properties are indicated such as its speed (in square brackets, so an [L5] infantry is faster than an [L3]. 'L' is for line and light infantry, 'C' for cavalry, 'G' for grenadiers, 'S' for skirmishers, etc). All unit abilities are additionally listed in their carefully documented descriptions.

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Re: Announcements for 8.6 release

Postby Suvorovka » Sun Aug 25, 2019 9:53 pm

Thanks for all your hard work guys, cant wait for Europe MP campaign!

What difficulty is the peninsular campaign recommended to be played at? VH/H? VH/VH? (in SP and or MP)

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Re: Announcements for 8.6 release

Postby 52ndOx » Sun Aug 25, 2019 10:50 pm

Black Serpent wrote:The Peninsular Campaign units are synchronised with the multiplayer rosters in therms of stats and battle mechanics (do check out the multiplayer gameplay option, the faction diversity is quite remarkable and the online community is largely converged on the Lordz Discord server: https://discord.gg/VcnhhF2).

Unlike Vanilla, not all units in NTW3 have the ability to form square. This is as far as possible documented historically, and provides the different factions unique fighting personalities. For example, Britain can form square with most infantry units, and is very lethal at shooting, France has an edge when it comes to speed an manoeuvring and is well rounded overall, Russia excels with the bayonet, etc, again all documented historically. For a detailed review of all MP factions and units (applicable to the Peninsular Campaign) you can consult the NTW3 guide (just click on the flag on top of the faction you are interested in). This guide is accessible from the NTW3 launcher, or just click here:

https://www.thelordz.org/ntw3/stats/data.php

The ability to form square is indicated in a unit's name when hovering the mouse over, by a 'square' symbol just before the name. In addition, other properties are indicated such as its speed (in square brackets, so an [L5] infantry is faster than an [L3]. 'L' is for line and light infantry, 'C' for cavalry, 'G' for grenadiers, 'S' for skirmishers, etc). All unit abilities are additionally listed in their carefully documented descriptions.


Thanks.
There must be an error with my installation. The resource you point to shows most British line units can form square in Peninsula Campaign, but literally none of mine can, not even Guards.


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