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Take command of a huge variety of armies employing vastly different tactical doctrines. Lead your chosen army and its generals to victory in set-piece historical battles or "what-if" custom battle situations against the AI or a human opponent. Features
-Accurate simulation of Ancient battle in the last three centuries of the pre-Christian era.
-48 nations and factions covering the whole of the ancient world from Britain to India from 280 BC to 25 BC. You can command any of these in battle against any other at any date during the era.
-75 different army lists allowing historically realistic armies for each of these factions at different dates during the period. This gives thousands of permutations. You will never run out of new matchups to try.
-86 historically accurate units, built from fully animated 3D troop models, each with many variants. These allow Field of Glory II to represent the full range of troop-types and tactical doctrines that make this era one of the most interesting to wargamers and military historians. To name just a few, there are Roman legionaries before and after the reforms of Marius, Greek hoplite and Carthaginian African spearmen, Hellenistic pike phalanxes, thureophoroi spearmen and xystophoroi lancers, Gallic warbands, Skythian horse archers, Sarmatian lancers, Roman, Carthaginian, Greek and Gallic spear-armed cavalry, war elephants, Celtic and Indian chariots, scythed chariots, a wealth of light troops and many many more.
-12 Historical scenarios covering key engagements of the period on an epic scale. These include Bagradas 255 BC, Trebia 218 BC, Cannae 216 BC, Ilipa 206 BC, Zama 202 BC, Magnesia 190 BC, Pydna 168 BC, Chaironeia 86 BC, Tigranocerta 69 BC, Bibracte 58 BC, Carrhae 53 BC and Thapsus 46 BC. The player can play as either side.
-Custom Battle system allows unlimited “what-if” scenarios using historically realistic armies from carefully researched army lists, on realistic computer generated terrain maps. Armies covered include Romans, Carthaginians, Hellenistic Kingdoms (Macedon, Seleucids, Ptolemaic Egypt etc.), Gauls, Ancient Britons, Galatians, Spanish, Numidians, Spartacus’s Slave Revolt, Thracians, Skythians, Sarmatians, Parthians, Indians and lots more.
-Campaign mode allows you to rewrite history as you play through the battlefield careers of some of ancient history’s greatest generals, or war with any ancient nation against any other. Each victory increases the experience and elan of your core units. Quick to resolve strategic decisions allow you to go straight from one battle to the next without any delay.
-Random map generator produces an infinite variety of historically realistic battlefield maps for custom battles and campaigns. Scenarios include open battle, pursuit, awaiting reinforcements, enemy awaiting reinforcements, flank march, rearguard action, advance guard, remove the head, and protect the baggage.
-Classic turn-based, tile based gameplay.
-Easy to use interface, hard to master gameplay.
-Cohort-sized units. Battles can range from a few units to as many as 80 units per side.
-Named generals who can influence combat and morale of units under their command.
-Single player and multiplayer battle modes.
-Effective AI makes sound tactical decisions.
-6 difficulty levels allow the challenge to increase as you develop your battlefield skills.
-Numerous different unit organisations, combat capabilities and tactical doctrines allow full representation of tactical differences and developments through the period.
-Mod friendly game system with built-in map editor.
-Multiplayer mode allows historical scenarios and “what-if” scenarios to be played by two players using Slitherine’s easy to use PBEM server.FOG II expansion coming soon!
Field of Glory II: Immortal Fire is an expansion of Field of Glory II and requires the base game to be played
Play your part in the epic events unfolding during this era, including the conquest of the Lydian Empire (in western Asia Minor) by the expanding Achaemenid Persian Empire, the Persian Wars, in which the Greeks of mainland Greece defeated two Persian invasions, the subsequent wars between the victorious Greek city states, the development of a new military system by Philip II of Macedon, his conquest of Greece, the invasion and conquest of the Persian Empire by his son Alexander the Great, and his campaigns beyond Persia into India.
Experience the wars between Alexander’s generals (the Diadochi) after Alexander’s early death, while Rome was expanding from a single city to controlling most of Italy by 280 BC, and in Sicily, Carthage fought a series of wars against Syracuse and the other Sicilian Greek cities for control of the island.
Command either side in any of these conflicts, or explore what-if scenarios – such as what Alexander might have done next if he had not died so young – would he have been able to conquer Carthage and Rome?Features
8 new factions: Achaemenid Persians, Etruscans, Antigonos, Lysimachos, Spartans, Latins, Lydians, Kyrenean Greeks, Thessalian Greeks.
10 new units: Persian Immortals, Persian sparabara foot, Persian armoured cavalry with bow, Persian improvised camelry, armoured citizen hoplites, armoured veteran hoplites (with Spartan variant), shallowly formed armoured citizen hoplites, Lydian cavalry, Carthaginian chariots, Macedonian prodromoi.
30 new army lists (expanding the total number of army list to 105):
- Achaemenid Persian 550-546 BC
- Achaemenid Persian 545-481 BC
- Achaemenid Persian 480-461 BC
- Achaemenid Persian 460-420 BC
- Achaemenid Persian 419-329 BC
- Antigonid 320-301 BC
- Carthaginian 490-411 BC
- Carthaginian 410-341 BC
- Carthaginian 340-281 BC
- Etruscan 490-331 BC
- Etruscan 330-280 BC
- Gallic 390-301 BC
- Greek 550-461 BC
- Greek 460-281 BC
- Kyrenean Greek 550-461 BC
- Kyrenean Greek 460-322 BC
- Latin 490-338 BC
- Lydian 550-546 BC
- Lysimachid 320-281 BC
- Macedonian 355-329 BC (Philip and Alexander)
- Macedonian 328-321 BC (Alexander and first phase of the wars of the Diadochi)
- Roman 490-341 BC
- Roman 340-281 BC
- Seleucid 320-303 BC
- Seleucid 302-301 BC
- Skythian or Saka 550-301 BC
- Spartan 550-461 BC
- Spartan 460-281 BC
- Syracusan 421-281 BC
- Thessalian 404-353BC
10 new Epic Battles: Thymbra 547 BC, Marathon 490 BC, Plataea 479 BC, Cunaxa 401 BC, Chaironeia 338 BC, Granikos 334 BC, Issos 333 BC, Gaugamela 331 BC, Hydaspes 326 BC, Raphia 217 BC (all playable from either side). Five of these track the career of Alexander the Great.
24 new Quick Battles (each playable from either side).
Expanded Immortal Fire Custom Battles module includes all 105 army lists from Rise of Rome and Immortal Fire.
Expanded Immortal Fire Sandbox Campaigns module includes all 105 army lists from Rise of Rome and Immortal Fire.
4 new historically-based campaigns: Xenophon, Philip of Macedon, Seleukos I Nikator, Seven Hills of Rome. (Alexander the Great's battles are covered in the Epic Battles).
1 what-if campaign: Alexander the Great (what he might have done next if he had not died in 323 BC). (His historical battles are covered in the Epic Battles).