Search found 67 matches
- Wed Apr 11, 2018 6:00 pm
- Forum: NTW3 General Discussions
- Topic: Performance pitfall on 3v3 and 4v4 - SOLUTION FOUND
- Replies: 10
- Views: 7577
Re: Performance pitfall on 3v3 and 4v4
Experiencing low fps during big battles is fairly common, even with good rigs (especially when zooming in). If you tested the performance in SP, you might want to consider the lag caused by the AI controlling such a vast amount of units on the field - I've seen it cause extreme lag before, to the p...
- Tue Oct 17, 2017 11:19 pm
- Forum: NTW3 General Discussions
- Topic: Request for Sappers
- Replies: 2
- Views: 1484
Re: Request for Sappers
Since they can only deploy their barricades, chevaux de frise, and mines inside the deployment zone, non-guerrila Sappers/Engineers are barely useful unless you are playing attack/defend as the defender. I would like to request that every sapper unit is given the guerilla ability to be able to depl...
- Tue Oct 17, 2017 11:10 pm
- Forum: NTW3 General Discussions
- Topic: Lordz Discord server
- Replies: 14
- Views: 20593
Re: Lordz Discord server
Maybe I did something wrong, I pasted https://discord.gg/8VxEp into my discord 'join a server' and got an error saying the invite has expired. Join this original link. The link that you used was posted by a person that isnt in the discord channel anymore which made it invalid (or was just timed). U...
- Sun Oct 08, 2017 9:44 am
- Forum: NTW3 General Discussions
- Topic: Horse artillery is still bugged in 7.5
- Replies: 3
- Views: 1653
Re: Horse artillery is still bugged in 7.5
- Sun Aug 27, 2017 2:17 pm
- Forum: NTW3 General Discussions
- Topic: CAVALRY How it moves, charges and performs.
- Replies: 3
- Views: 1666
Re: CAVALRY How it moves, charges and performs.
First, may I congratulate you on creating a very playable game. I would like to make some comments, however. In my humble opinion: 1) I find that in the game French cavalry does not charge in lines, but in a sort of group or cloud which reminds me of cossacks or ACW cavalry. Historically, European ...
- Mon Aug 21, 2017 12:28 pm
- Forum: NTW3 General Discussions
- Topic: Polska CTD
- Replies: 4
- Views: 1820
Re: Polska CTD
As others I also have experienced my share of CTD during battles (I only play custom battles v the computer) but I really like this mod and refuse to give up on it. I have tried all the suggested graphic settings but still got the CTD so continued to play with everything on Ultra. I had a little su...
- Thu Aug 03, 2017 12:31 pm
- Forum: NTW3 General Discussions
- Topic: Diverse Battery Sizes?
- Replies: 3
- Views: 1682
Re: Diverse Battery Sizes?
It's not a rant, its a suggestion about historical accuracy. I'm sorry the fact that I care about that kind of stuff offends you. More in regards to Russian Batteries... (Again, assuming that the scale for artillery is 1:2) Russian guns were divided into these types of groups: 2 guns made a platoon...
- Wed Aug 02, 2017 10:47 pm
- Forum: NTW3 General Discussions
- Topic: Diverse Battery Sizes?
- Replies: 3
- Views: 1682
Re: Diverse Battery Sizes?
How do people feel about the idea of having multiple levels of artillery batteries in terms of the number of guns for each? Obviously it would depend on the faction and their doctrine concerning artillery, but I think it would allow for people to use artillery the way they want to. Yes it is true t...
- Mon Jul 17, 2017 4:47 pm
- Forum: NTW3 General Discussions
- Topic: Holland faction name
- Replies: 5
- Views: 1744
Re: Holland faction name
So i know this is just a small thing, but should the name of the Holland faction name be changed to something like Nederland or Nederlanden, as the name Holland would be more appropriate for a faction like the Kingdom of Holland (Koninkrijk Holland) led by Lodewijk Napoleon. Again, just a small thi...
- Mon Jul 17, 2017 4:46 pm
- Forum: NTW3 General Discussions
- Topic: blockaded ports
- Replies: 3
- Views: 1454
Re: blockaded ports
Is there any way to change where your traded goods are being shipped to, ports are blocked in the atlantic but ports in the Med are open but they will not go there???? Destroy your trading port in the Atlantic and it should automatically redirect. Note that some of your trade agreements might be ca...
- Wed Jul 12, 2017 10:34 am
- Forum: NTW3 General Discussions
- Topic: Problem for recruitment in Campaign
- Replies: 9
- Views: 3026
Re: Problem for recruitment in Campaign
Hey Retyn, ty!! because i understand (for the Lord Davn's comment) that i have few recruitment in Tyrol, but i have. according to Lord Davn, my problem is corruption files. according to you, my problem is that i cant recruitment anywhere. i'm confused, you played campaing and you happend this? Anyw...
- Wed Jul 12, 2017 10:32 am
- Forum: NTW3 General Discussions
- Topic: Suggestion?
- Replies: 5
- Views: 1760
Re: Suggestion?
Sorry for the confusion, What I was suggesting is that the range of the weapons be calibrated at a 1:1 scale with the actual soldiers, guns, horses, trees, etc that we see on the battle map so that the range of an engagement in the game would visually look roughly the same as it would in real life....
- Tue Jul 11, 2017 9:39 pm
- Forum: NTW3 General Discussions
- Topic: Suggestion?
- Replies: 5
- Views: 1760
Re: Suggestion?
Hey there. Not sure if there is a specific place to post suggestions/requests for the future of the mod, so my apologies if this is out of place. I understand that the ranges on all the weapons in this mod are designed for the maps to replicate the battles on a smaller, but consistent scale. I thin...
- Tue Jul 11, 2017 1:19 pm
- Forum: NTW3 General Discussions
- Topic: Problem for recruitment in Campaign
- Replies: 9
- Views: 3026
Re: Problem for recruitment in Campaign
Help please, the problem persists. I uninstalled everything, and run ccleaner. all keys were deleted. I have a problem with the language of the game, maybe? I have the vainilla game in Spanish, is that conflict? Or also, I have the game in an alternative direction, that is, I do not have the game o...
- Fri Jun 09, 2017 10:37 pm
- Forum: NTW3 General Discussions
- Topic: Historically accurate french uniforms
- Replies: 5
- Views: 5811
Re: Historically accurate french uniforms
Hello Devs and everyone that is interested, I wish to talk some about the historical aspect of the French Shako's in-game and in-mod Since ntw first released (apperently) nobody noticed that one of the most distinctive historical parts of the shako's was missing on the units. (especially line infan...
- Tue May 23, 2017 6:27 pm
- Forum: NTW3 General Discussions
- Topic: Faction Guide for new players- AUSTRIA
- Replies: 11
- Views: 4106
Re: Faction Guide for new players- AUSTRIA
REPOSTED BY ACCIDENT
- Tue May 23, 2017 6:20 pm
- Forum: NTW3 General Discussions
- Topic: Faction Guide for new players- AUSTRIA
- Replies: 11
- Views: 4106
- Sun Apr 09, 2017 10:07 am
- Forum: NTW3 Release Archives
- Topic: NTW3 7.2 - Release Notes & Download Links
- Replies: 151
- Views: 89068
Re: NTW3 7.2 - Release Notes & Download Links
Hey everyone. Having some issues with the mod & was hoping someone could help me out. I installed the mod into a completely vanilla, recently installed version of standard NTW. No scripts, no other mods, nothing besides NTW3 7.2. I followed all steps correctly for installation and even watched ...
- Sun Mar 05, 2017 11:00 am
- Forum: NTW3 General Discussions
- Topic: NTW 7.2 Ottoman Empire: Navy and other stuffs
- Replies: 4
- Views: 2044
Re: NTW 7.2 Ottoman Empire: Navy and other stuffs
Hi, a new player of Ntw3 and playing 7.2 as the Ottoman Empire and I found its a bit lacking behind and there some problems with it.. Ottoman Navy, at least to my knowledge was numerous, but never close to European ships with massive broadside. They had more ships than European nations, but could n...
- Fri Mar 03, 2017 1:21 pm
- Forum: NTW3 General Discussions
- Topic: Is it possible to restore Bourbon France?
- Replies: 7
- Views: 2479
Re: Is it possible to restore Bourbon France?
I know that NTW3 isn't about the campaign but it's such an excellent mod that really goes above and beyond other mods. Would it be too much to ask to create a Bourbon faction to liberate in France? I will tell you this very secret and private information. Lordz are working on a 7.3 Single Player Ca...
- Sat Feb 25, 2017 12:17 pm
- Forum: NTW3 General Discussions
- Topic: NTW not working after NTW3
- Replies: 2
- Views: 1315
Re: NTW not working after NTW3
So i saw this mod and i looked awesome. When i downloaded it and wanted to play some regular NTW, instead of launching NTW, it launched NTW3. The same happened when i tried to run The Great War. How do i fix this problem? Well, dont place mod over mod over mod. What i would do in your place is crea...
- Sat Feb 25, 2017 8:41 am
- Forum: NTW3 General Discussions
- Topic: Rheinbund!
- Replies: 2
- Views: 1137
Re: Rheinbund!
Despite this sounding good, I am worried this might be too redundant with other germanic factions. Currently the Rheinbund faction is made of batallions from the smallest germanic duchies and former HRE electorates, like Mecklembourg, Reuss and Lippe, and free cities like Frankfurt. This very facti...
- Fri Feb 24, 2017 11:51 pm
- Forum: NTW3 General Discussions
- Topic: Rheinbund!
- Replies: 2
- Views: 1137
Rheinbund!
I thought a lot about a bigger, stronger Rheinbund, like a 17 or 16 faction, with some famous units from the german states (mostly non-guard). Op units like: Berger Ulans, Wurtemberg Leichte Infanterie would have decreased stats, decreased numbers or higher cost. These are marked in brackets I would...
- Fri Feb 24, 2017 9:37 pm
- Forum: NTW3 General Discussions
- Topic: Faction Guide for new players- AUSTRIA
- Replies: 11
- Views: 4106
Re: Faction Guide for new players- AUSTRIA
Artillery Army Compostition and Basic Tactics 1-2 guns at best. No arty spam here. I preffer to use the 3 pounders, but you can bring literally every arty, although i would recommend avoiding the horse art. Art. is best at denying areas of course. Pushing them to the front line might be dangerous, ...
- Mon Feb 20, 2017 4:39 pm
- Forum: NTW3 General Discussions
- Topic: Faction Guide for new players- AUSTRIA
- Replies: 11
- Views: 4106
Re: Faction Guide for new players- AUSTRIA
Heavy Cavalry Curassiers Curassiers are a heavy cav and mostly are situational. Charge bonus is very important for curassiers, good for charging cav and killing infantry on charge. This is my grade for curassiers charge bonus: 9-10 LOW, 11-13 MEDIUM, 14+ HIGH Kurassiere (82 men, 1330 funds) Curassi...