NTW3 6.0 - Release Notes & Download Links

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Lord Cosak
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NTW3 6.0 - Release Notes & Download Links

Postby Lord Cosak » Sat Aug 20, 2016 2:10 pm

Napoleonic Total War III version 6.0

  1. Main features
    • 1015 units (360 new)
    • 159 historical generals (122 new)
    • 33 factions (4 new + 2 widely reshaped)
    • 55 scenarios (new feature)
    • Major gameplay changes (see details below)
    • This is MP-only mod for now; SP campaign will be released in a later patch, such as other submods.
  2. New factions
    • France 1806: the strongest faction ever in NTW3, the unstoppable French army who rolled over Europe from 1805 to 1809; fast, strong, and no weaknesses.
    • Prussia 1806: a highly-trained army but stuck in the Seven Years' War warfare; this powerful army might be the best to hold the line but will quickly collapse as soon as breach is created.
    • Russia 1807: Kutuzov's army from Austerlitz to Friedland, reformed after Tilsit, relying on very strong artillery and heavy cavalry.
    • Saxony 1806: the old electorate of Saxony, still with a tradition for great horsemen.
  3. Generals
    • All generals are now to be considered as usual units. They can fight (most of them very badly), they are vulnerable to round shots and musket fire, and the Lordz recommend to stop sparing your opponent's general like a holy being on the battlefield. Like in chess, protect your general if you don't want to lose.
    • Most general units are a small cavalry squadron with weak fighting stats, though not insignificant.
    • About 25% of generals are embedded in fightings units, mostly cavalry, some infantry, and very few artillery batteries. Except artillery generals, all of them can inspire and rally like any other generals. These embedded generals are very cost-effective but use them at your own risk: your only general will fight in the front line.
  4. Infantry
    • Many battle mechanics have changed but the most important about infantry is the ability to form squares. In v6 only the very good or elite units are able to form squares. This crucial decision has been taken after many attempts to get rid of or bypass the meaningless instant-square in the NTW engine.
    • Any unit with the square ability will cost more. So if a nation has many units able to form squares, all these units will be significantly more expensive.
    • United Kingdom, Sweden and the French Imperial Guard are the most 'square-friendly' factions.
    • Ottomans and Saxony 1806 don't have any unit in their roster able to form a square.
  5. Cavalry
    • Because of infantry's major change regarding squares, cavalry units are now smaller in numbers, and more vulnerable to artillery fire.
    • Elite heavy / medium / light cavalry run and charge faster than their regular fellows.
    • Militia infantry will very quickly rout against cavalry.
  6. Artillery
    • Canister takes slightly longer to reload.
    • Round shots are far more powerful.
    • Only guard artillery units and heaviest guns have the "reload of fire" boost.
  7. Scenarios
    • All of them (except for the "Lone Wolf" ones) are inspired by real battles (initial deploy zones, units), made to be played as regular MP battles.
    • Each scenario has a short description about its rules, displayed in the scenarios' menu. Most of them are LOC battles, 1 point per building, but some have specific rules of victory (ie. Krasnoie), and several requires one side to hold a pre-defined amount of buildings to win.
    • Each scenario's description also contains data on its armies' power. Some scenarios are exactly even in power, some aren't but this disbalance is usualyl compensated by favourable initial positions.
    • Most scenarios allow players to deploy their units before the battle starts in a limited space, but some scenarios (HB-related) have stricter rules and players can't move their units until the battle starts (ie. Austerlitz, Jena, Borodino). The Waterloo battles have specific rules of engagement.
    • Every faction in NTW3 appears at least once in a scenario, from a real battle, save from Sardinia.
  8. Download & installation
Last edited by Lord Cosak on Sat Aug 20, 2016 9:05 pm, edited 1 time in total.

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Lord Uxbridge
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Re: NTW3 6.0 - Release Notes & Download Links

Postby Lord Uxbridge » Sat Aug 20, 2016 3:18 pm

There are some big unit rosters so we highly recommend using the unit selection ui mod.

http://www.mediafire.com/download/3lbv1 ... i_mod.pack

Just copy and paste into your ntw data folder.

Image
Last edited by Lord Uxbridge on Sat Aug 20, 2016 4:04 pm, edited 1 time in total.

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Re: NTW3 6.0 - Release Notes & Download Links

Postby SirWolly » Sat Aug 20, 2016 4:01 pm

I just wanted to thank the whole modding team for all the work and time they spended for this.
No matter if we like it or not you guys did a lot of work for nothing so that we all can have fun.
I do really appreciate this.
First they ignore you.
Then they laugh at you.
Then they fight you.
Then you win.
Mahatma Gandhi

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stilgar
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Re: NTW3 6.0 - Release Notes & Download Links

Postby stilgar » Sat Aug 20, 2016 4:37 pm

Congrats on release!

No mention of reg mod? Will it be added in a patch?

Does this release still contains the HB module?

Thanks.
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Lord Tayyab
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Re: NTW3 6.0 - Release Notes & Download Links

Postby Lord Tayyab » Sat Aug 20, 2016 4:52 pm

Lord Uxbridge wrote:There are some big unit rosters so we highly recommend using the unit selection ui mod.

http://www.mediafire.com/download/3lbv1 ... i_mod.pack

Just copy and paste into your ntw data folder.

Image


Amazing mod as of yet but I seem to have run into a bit of a problem with the UI mod. You see, the French Spanish Corps have a lot of Infantry units so I can't seem to select the "Marines de la Garde" at the end of the screen. I tried to point my mouse at every nook and cranny around the unit card but it just doesn't select it. Hope you can fic this. Thank you! :)

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Watts
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Re: NTW3 6.0 - Release Notes & Download Links

Postby Watts » Sat Aug 20, 2016 6:00 pm

Any recommendation as to how to go about uninstalling any previous versions completely?

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Lord Uxbridge
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Re: NTW3 6.0 - Release Notes & Download Links

Postby Lord Uxbridge » Sat Aug 20, 2016 6:13 pm

Lord Tayyab wrote:
Amazing mod as of yet but I seem to have run into a bit of a problem with the UI mod. You see, the French Spanish Corps have a lot of Infantry units so I can't seem to select the "Marines de la Garde" at the end of the screen. I tried to point my mouse at every nook and cranny around the unit card but it just doesn't select it. Hope you can fic this. Thank you! :)


You might need to adjust your screen resolution in the graphics settings or if not you may have to play without the UI mod.

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Lord Uxbridge
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Re: NTW3 6.0 - Release Notes & Download Links

Postby Lord Uxbridge » Sat Aug 20, 2016 6:17 pm

Watts wrote:Any recommendation as to how to go about uninstalling any previous versions completely?


There's an uninstall v5 icon (for part 1 and part2) in your Napoleon total war folder so click both of those and then go to your data folder and make sure all NTW3_v5 files are deleted.

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Watts
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Re: NTW3 6.0 - Release Notes & Download Links

Postby Watts » Sat Aug 20, 2016 6:19 pm

I get a "please insert next disk" error when trying to run the new setup for 6.0. Any idea what this means?

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Lord Cosak
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Re: NTW3 6.0 - Release Notes & Download Links

Postby Lord Cosak » Sat Aug 20, 2016 7:05 pm

Watts wrote:I get a "please insert next disk" error when trying to run the new setup for 6.0. Any idea what this means?


It means you haven't downloaded the three files.

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Re: NTW3 6.0 - Release Notes & Download Links

Postby APACHE » Sat Aug 20, 2016 7:17 pm

You probably have a second version downloaded delete the number so you just have the ntw 3 6.0 exe it worked for me I had the same problem.

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Re: NTW3 6.0 - Release Notes & Download Links

Postby APACHE » Sat Aug 20, 2016 7:19 pm

Watts wrote:I get a "please insert next disk" error when trying to run the new setup for 6.0. Any idea what this means?


You probably have a second version downloaded delete the number so you just have the ntw 3 6.0 exe it worked for me I had the same problem.

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Re: NTW3 6.0 - Release Notes & Download Links

Postby Haku » Sat Aug 20, 2016 8:04 pm

When will the SP campaign be ready?

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Re: NTW3 6.0 - Release Notes & Download Links

Postby Vilain de Bourg-en-Bresse » Sat Aug 20, 2016 8:34 pm

Lord Cosak wrote:
Watts wrote:I get a "please insert next disk" error when trying to run the new setup for 6.0. Any idea what this means?


It means you haven't downloaded the three files.


Anyone running into the same problem, please, simply rename the "NTW3.6.0-setup(2).exe" to "NTW3.6.0-setup.exe".

Oh, just realized, the solution was posted above already. Nvm.

With gratitude to the Lordz for their passionate dedication!
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Re: NTW3 6.0 - Release Notes & Download Links

Postby Watts » Sat Aug 20, 2016 8:53 pm

Alright thanks guys, anyone know if you will be able to revert back to Vanilla like the old versions?

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Re: NTW3 6.0 - Release Notes & Download Links

Postby Lord Cosak » Sat Aug 20, 2016 9:07 pm

There was a problem with the host with the small exe file for some people. It's working now.

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Lord Tayyab
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Re: NTW3 6.0 - Release Notes & Download Links

Postby Lord Tayyab » Sun Aug 21, 2016 7:20 am

Lord Uxbridge wrote:
Lord Tayyab wrote:
Amazing mod as of yet but I seem to have run into a bit of a problem with the UI mod. You see, the French Spanish Corps have a lot of Infantry units so I can't seem to select the "Marines de la Garde" at the end of the screen. I tried to point my mouse at every nook and cranny around the unit card but it just doesn't select it. Hope you can fic this. Thank you! :)


You might need to adjust your screen resolution in the graphics settings or if not you may have to play without the UI mod.


Thanks for the quick response Lord Uxbridge, really appreciate it!
I seem to have fixed the problem by NOT using the UI mod, only question is, will I be able to connect to others using it?
Now I know this is the first release and that patches are coming, but I have a few questions. Now, I'm on field exercises so only have my laptop with me which runs everything on lowest settings and unit sizes on large. I've noticed that even with these settings the moustaches and the overall units' looks wer crispier in V5 than 6. Is there a reason or am I just being paranoid?
Again, thank you for your hard work and fast reply!

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Re: NTW3 6.0 - Release Notes & Download Links

Postby Alpha » Sun Aug 21, 2016 7:52 am

Hello Communauty,

Thanks very much to the lordz for this new version. I m impatiant to play it an try the new units. See you soon on battle.

Alpha

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Re: NTW3 6.0 - Release Notes & Download Links

Postby Lord Cosak » Sun Aug 21, 2016 10:27 am

Details about the 55 scenarios (we played on Pyramids yesterdays):

Image

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Re: NTW3 6.0 - Release Notes & Download Links

Postby Lord Davn » Sun Aug 21, 2016 1:57 pm

Haku wrote:When will the SP campaign be ready?

Work on the SPC mod is in progress along with the Regimental mod and will be released with the v6.1 patch.
The v6.0 mod was a large project with all of the new additions, better to take on step at a time :orly:
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Re: NTW3 6.0 - Release Notes & Download Links

Postby Marshall Davout » Sun Aug 21, 2016 4:32 pm

Thanks to all those who continue to work hard on this marvellous mod. I look forward to giving it a go.

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Re: NTW3 6.0 - Release Notes & Download Links

Postby Wym... » Sun Aug 21, 2016 8:18 pm

V6 ummmm....Very nice lads........just finished my first V6 Scenario Auerstaedt 3v1.........

A wonderful lag/drop free game here......but damn its hard to cope with all the troops......and all the attack points.....

hats off to my opponents......

Replay: https://www.mediafire.com/?0laqt0tkct8vter
"I don't know what effect these men will have upon the enemy, but by God they frighten me"

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Re: NTW3 6.0 - Release Notes & Download Links

Postby CeltiberoFrog » Mon Aug 22, 2016 7:53 am

hey all
thx my dear friends !!
just loaded the v6 on fresh vanilla

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Lord Cosak
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Re: NTW3 6.0 - Release Notes & Download Links

Postby Lord Cosak » Mon Aug 22, 2016 9:10 am

CeltiberoFrog wrote:hey all
thx my dear friends !!
just loaded the v6 on fresh vanilla


Good to see Celtiberos back to NTW3 (hopefully).

Btw Spain's roster is the largest in this version, it should keep your allies busy for a whille to try them all.

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Re: NTW3 6.0 - Release Notes & Download Links

Postby Lord Cosak » Mon Aug 22, 2016 9:50 am

Wym... wrote:V6 ummmm....Very nice lads........just finished my first V6 Scenario Auerstaedt 3v1.........

A wonderful lag/drop free game here......but damn its hard to cope with all the troops......and all the attack points.....

hats off to my opponents......

Replay: https://www.mediafire.com/?0laqt0tkct8vter




Too bad the French weren't aware of this condition of victory:

Image


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