
This map is a “representation” of a part of the Borodino Battlefield, it is based on sketch maps in a book called “Napoleons Campaigns in Miniature" by Bruce Quarrie and also various different maps found on the internet. It is NOT exact replica of the battlefield as it was in 1812
There is a high hill over looking a small stream that runs from one side of the map to the other, it branches off to one side and makes an L shape when looking down from above. On the other (defenders) side the ground rises sharply with some steep cliffs, on top there are some man made earthwork defensive positions. There are places to cross the stream, but there are also some sections which have very steep banks as the landscape falls away to the stream in the lower ground. There are a few scattered farms and small woods, but in the main it is a battlefield without many features. This was the Russian central “strongpoint” which drew in reserves from both sides in long drawn out fierce fighting…..is it possible for the French to take this position ?. The Alliance 2 team should be the attacker and Alliance 1 the defender, to help make a “fair” fight perhaps the defenders could take 18 units each, only spending 9,000, rather than the full 10,000 the attackers will have.

DZs : Team 1 (defender), player 1 is at the right rear in reserve, ready to either stop a flank attack there or move to the central position where player 2 is deployed behind the earthworks, player 3 is on the high ground overlooking the stream and guarding the left flank. Team 2 (attacker) are all deployed on the high ground in a central position ready to move to the point that offers the best attack rout..